Roblox has exploded over the past two years. It'southward not quite a game and not quite a development platform, allowing players to boot upward millions of user-made projects, or create their own games and immediately publish them across all supported platforms. In September 2015, Roblox Corporation was happy to report it had six million monthly players, near of them between the ages of 15 and 22, across PC, Mac, iOS and Android. Hundreds of developers were bringing in at least $250 a month selling items and upgrades in their Roblox games, and the ecosystem overall generated $2.five million for creators.

Yes, that's existent-life coin.

Today, Roblox has 56 one thousand thousand monthly players, an increase of 50 million over 2015, and it'south added Xbox One, Windows 10 and Oculus Rift to its platform repertoire. The top echelon of Roblox developers are pulling in more than than $100,000 a month, and two creators are poised to make more than $two meg this year. As a whole, Roblox is on track to pay out $30 meg to its developers in 2017.

That's notwithstanding real-life money.

Here'southward how Roblox works, when information technology comes to greenbacks: Whatsoever histrion tin dive in and create their own game in the Roblox ecosystem. They can then publish their projects across all supported platforms -- a huge boon when it comes to indie development -- and monetize them by selling things in-game. Players pay in the community's currency, Robux, which Roblox then converts to real cash via the Developer Exchange plan. Of the 56 meg total Roblox players, 1.vii million are creators. Each of them can technically earn up to $1.05 million per month.

"Not every game is monetized and some games are monetized in ways unlike than others, then in that location are many games and many creators who don't make a lot of money with their games," spokesperson Brian Jaquet says. Simply, he continues, "some of our meridian developers are on rail to brand close to $iii million dollars in 2017."

There are two main reasons for Roblox's growth since 2015, Jaquet says. Start, the Xbox One launch was a huge help. 2nd, he says, "We've also improved our mobile experience, where we've been seeing the virtually ambitious growth on the platform. This has allowed players to jump on, create and share with friends easily, causing a network effect of growth."

Jaquet too mentions the recent viral assistance of YouTube influencers, some of whom have created Roblox-specific channels over the past few years. And then there'southward the $92 million investment the company secured in March, bringing its lifetime fundraising efforts to $102 1000000.

The 3rd almanac Roblox Developer'south Briefing takes place in San Jose this weekend, complete with panels and seminars designed to become even more than people playing, developing and earning money in the game.